b/tighasoft by Tigha

Indigo Renderer 4.0.61 Beta (x64)

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Indigo Renderer 4.0.61 Beta (x64)

File Size: 120 MB

Glare Technologies, a Wellington-based company which specialises in high-end 3D visualisation software, has released a public beta (version 4.0.61) of Indigo Renderer 4.0, the long-awaited update to an unbiased, physically based and photorealistic renderer which simulates the physics of light to achieve near-perfect image realism.

About Indigo Renderer. Indigo Renderer is an unbiased, physically based and photo-realistic renderer which simulates the physics of light to achieve near-perfect image realism. With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualization.

About Glare Technologies Limited. Based in Wellington, New Zealand, Glare Technologies Limited is a privately owned company specialising in high-end 3D visualisation software. Indigo Renderer is Glare Technologies’ flagship product.

version 4.0.56 release notes

- Fixed scene rebuilding always being done when changing e.g. colour for a material that has had displacement changed.
- GPU PT: Fixed gamma being wrong for 8-bit env maps.
- –tonemap switch can now use network floating licences.
- Fixed image scaling with –tonemap.
- Made -image_save_period switch work again.
- If we get a floating licence during non-interactive rendering, remove watermarks in saved images.

What's new
official site does not provide any info about changes in this version.

Supported Operating Systems: Windows 7even or newer

Screenshots

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